Progressive Commercial “Coverage Checker Goggles”
CGI Prop For A National Commercial…
Concept
I was hired to (quickly!) model a night vision goggle-like prop for a Progressive commercial. This was the fastest model I’ve made, adding to the fact that I went through three versions in two weeks. It all started with a Brief:
(obviously this was not the original brief)
Designs
I then got some design(s) from the vendor.
They started with these:
Then the design was changed to these:
And finally they settled for this Design:
Modeling
Here’s my process:
I started blocking the shape with some basic orthographic NURBs curves in Maya, which I then lofted, extruded and converted to Polygons:
Here’s the final approved model:
Then, time for Prototyping, I increased the resolution of the mesh to make the “triangulation of the Polygons denser”:
As for how I exported this model, I created a step-by-step tutorial here: http://www.710films.com/TutorialsTips/CG/RapidPrototyping/RapidPrototyping.html
The Final Commercial!
And here’s what the goggles looked like on the commercial:
Voila!
Frank