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Mental Ray Tutorials

Look Development Tests

Another Look Development Test using the mia_material_X Shader:

LookDevelopment_BANNER

(Click on the image!)

1) Car Paint
2) Bronze + Aluminum + UV-Pattern texture (to setup gamma correction nodes for future texture)…
3) Stainless Steel
4) Combination of Frosted Glass + Bronze + Aluminum...

Cheers!

Mental Ray's user_ibl_env Light… WOW!

User_IBL_Env_Tutorial_BANNER

(Click on the image!)

I just learned how to use this bad oscar, and what an AMAZING LIGHT it is!

I will write a tutorial a.s.ap. to share what I’ve learned and how not to make the same mistakes I made. You can see the render by clicking on the image!...

Cheers!